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1029. Two City Scheduling

LeetCode article · C++ solution
Website made by wuisabel-gif · Original C++ code by keineahnung2345
greedyC++Markdown
102

This problem looks busy at first, but the accepted solution is built around one steady invariant. For 1029. Two City Scheduling, the solution in this repository is mainly a greedy solution.

Guide

What?

Before optimizing anything, pin down what information is still useful after each move. Instead of trying to be clever immediately, read the code as a sequence of questions:

  • What state are we keeping?
  • How do we move from one state to the next?
  • When do we know the answer is already determined?

For this file, the main tools are: greedy.

The notes already sitting in the source point us in the right direction:

  • https://leetcode.com/problems/two-city-scheduling/discuss/278716/C%2B%2B-O(n-log-n)-sort-by-savings
  • time: O(nlogn), space: O(1)

Guide

When?

Use this approach when the hard part is not syntax, but deciding what must stay true after every update. The accepted code reduces that pressure by storing exactly the information that remains useful later.

The important function names to track are twoCitySchedCost.

Guide

Why?

The code is doing bookkeeping so your brain does not have to keep the entire search space open at once.

  • Sorting is used to make local choices comparable, so the later scan does not have to rediscover order.
  • The two-dimensional vector is the memory of the solution: grid state, DP state, or adjacency shape.
  • The final return is not magic; it is the invariant after the loops or recursion have finished doing their accounting.

Guide

How?

Walk through the solution in this order:

  1. Start from the smallest reliable state.
  2. Expand one legal move at a time.
  3. Cache, count, or merge information as soon as it becomes settled.
  4. Let the final stored value answer the original question.

The most important competitive-programming habit here is to trust the invariant. Once the invariant is right, the loops become much less scary.

Guide

Complexity

  • Time: O(nlogn), space: O(1)
  • Space: O(n) in the usual case for auxiliary containers or recursion

Guide

C++ Solution

Your submission

The accepted solution

solution.cpp
01//https://leetcode.com/problems/two-city-scheduling/discuss/278716/C%2B%2B-O(n-log-n)-sort-by-savings
02//time: O(nlogn), space: O(1)
03//Runtime: 4 ms, faster than 89.86% of C++ online submissions for Two City Scheduling.
04//Memory Usage: 9.3 MB, less than 94.74% of C++ online submissions for Two City Scheduling.
05
06class Solution {
07public:
08    int twoCitySchedCost(vector<vector<int>>& costs) {
09        //costs.size() is always even
10        int N = costs.size()/2;
11        int ans = 0;
12        //the first N element will be the elements whose 
13        //A_cost - B_cost is smaller,
14        //they should fly to A
15        sort(costs.begin(), costs.end(),
16             [](vector<int> &v1, vector<int> &v2) {
17                 return v1[0] - v1[1] < v2[0] - v2[1];
18             });
19        for(int i = 0; i < N; i++){
20            ans += costs[i][0] + costs[i+N][1];
21        }
22        return ans;
23    }
24};
25
26//optimized
27//Runtime: 4 ms, faster than 89.86% of C++ online submissions for Two City Scheduling.
28//Memory Usage: 9.3 MB, less than 94.74% of C++ online submissions for Two City Scheduling.
29
30class Solution {
31public:
32    int twoCitySchedCost(vector<vector<int>>& costs) {
33        //costs.size() is always even
34        int N = costs.size()/2;
35        int ans = 0;
36        //the first N element will be the elements whose 
37        //A_cost - B_cost is smaller,
38        //they should fly to A
39        nth_element(costs.begin(), costs.begin() + N, 
40            costs.end(), [](vector<int>& v1, vector<int>& v2){
41                return v1[0] - v1[1] < v2[0] - v2[1];
42            });
43        for(int i = 0; i < N; i++){
44            ans += costs[i][0] + costs[i+N][1];
45        }
46        return ans;
47    }
48};

Cost

Complexity

Time
O(nlogn), space: O(1)
Dominated by the main traversal, recursion, or data-structure operations in the code.
Space
O(n) in the usual case for auxiliary containers or recursion
Auxiliary state plus the answer structure where the problem requires one.