I like to read this solution as a small machine: keep the useful information, throw away the noise. For 44. Wildcard Matching, the solution in this repository is mainly a dynamic programming solution.
Guide
What?
The first job is to translate the English prompt into state, transition, and stopping conditions. Instead of trying to be clever immediately, read the code as a sequence of questions:
- What state are we keeping?
- How do we move from one state to the next?
- When do we know the answer is already determined?
For this file, the main tools are: dynamic programming, greedy.
The notes already sitting in the source point us in the right direction:
- recursion
- TLE
- 939 / 1809 test cases passed.
Guide
When?
This pattern shows up when the brute force version has too many repeated checks, too many possible branches, or too much bookkeeping to do by hand. The accepted code reduces that pressure by storing exactly the information that remains useful later.
The important function names to track are isMatch.
Guide
Why?
The code is doing bookkeeping so your brain does not have to keep the entire search space open at once.
- The two-dimensional vector is the memory of the solution: grid state, DP state, or adjacency shape.
- Substring checks are convenient but not free, so they are part of the real complexity story.
- The final return is not magic; it is the invariant after the loops or recursion have finished doing their accounting.
Guide
How?
Walk through the solution in this order:
- Initialize the memory or helper structure.
- Process candidates in the order the invariant expects.
- Update the answer only when the current state is valid.
- Return the value that represents the fully processed input.
The most important competitive-programming habit here is to trust the invariant. Once the invariant is right, the loops become much less scary.
Guide
Complexity
- Time: O(n) to O(n log n), depending on the dominant loop or data structure operation
- Space: O(n) in the usual case for auxiliary containers or recursion
Guide
C++ Solution
Your submission
The accepted solution
01//recursion
02//TLE
03//939 / 1809 test cases passed.
04class Solution {
05public:
06 bool isMatch(string s, string p) {
07 if(p.size() == 0) return s.size() == 0;
08
09 bool first_match = (s.size() > 0) && (p[0] == s[0] || p[0] == '?' || p[0] == '*');
10
11 if(p[0] == '*'){
12 return first_match && isMatch(s.substr(1), p) ||
13 isMatch(s, p.substr(1));
14 }else{
15 //includes the case when p[0] is equal to '?'
16 return first_match && isMatch(s.substr(1), p.substr(1));
17 }
18 }
19};
20
21//recursion + memorization
22//Runtime: 68 ms, faster than 58.99% of C++ online submissions for Wildcard Matching.
23//Memory Usage: 28 MB, less than 11.54% of C++ online submissions for Wildcard Matching.
24class Solution {
25public:
26 vector<vector<int>> memo;
27 string s, p;
28
29 bool isMatch(int i, int j){
30 //p empty
31 if(j == p.size()) return i == s.size();
32
33 if(memo[i][j] != -1){
34 return memo[i][j];
35 }
36
37 bool first_match = (i < s.size()) && (p[j] == s[i] || p[j] == '?' || p[j] == '*');
38
39 if(p[j] == '*'){
40 memo[i][j] = (first_match && isMatch(i+1, j)) || isMatch(i, j+1);
41 }else{
42 memo[i][j] = first_match && isMatch(i+1, j+1);
43 }
44
45 return memo[i][j];
46 }
47
48 bool isMatch(string s, string p) {
49 this->s = s;
50 this->p = p;
51 int m = s.size(), n = p.size();
52 memo = vector<vector<int>>(m+1, vector(n+1, -1));
53
54 return isMatch(0, 0);
55 }
56};
57
58//DP
59//Runtime: 228 ms, faster than 27.30% of C++ online submissions for Wildcard Matching.
60//Memory Usage: 11.1 MB, less than 46.15% of C++ online submissions for Wildcard Matching.
61class Solution {
62public:
63 bool isMatch(string s, string p) {
64 int m = s.size(), n = p.size();
65 vector<vector<bool>> dp(m+1, vector(n+1, false));
66
67 //base case: both empty
68 dp[m][n] = true;
69 /*
70 dp[i][n] is always false for i not equal to m,
71 because at that time, s is not empty and p is empty
72 */
73
74 for(int i = m; i >= 0; i--){
75 for(int j = n-1; j >= 0; j--){
76 bool first_match = (i < m) && (p[j] == s[i] || p[j] == '?' || p[j] == '*');
77
78 if(p[j] == '*'){
79 dp[i][j] = (first_match && dp[i+1][j]) || dp[i][j+1];
80 }else{
81 dp[i][j] = first_match && dp[i+1][j+1];
82 }
83 }
84 }
85
86 return dp[0][0];
87 }
88};
89
90//greedy
91//https://leetcode.com/problems/wildcard-matching/discuss/17810/Linear-runtime-and-constant-space-solution
92//Runtime: 8 ms, faster than 95.12% of C++ online submissions for Wildcard Matching.
93//Memory Usage: 6.6 MB, less than 100.00% of C++ online submissions for Wildcard Matching.
94class Solution {
95public:
96 bool isMatch(string s, string p) {
97 int i = 0, j = 0;
98 int m = s.size(), n = p.size();
99 int last_match = -1, starj = -1;
100
101 while(i < m){
102 // cout << s[i] << ", " << ((j < n) ? p[j] : ' ') << endl;
103 // cout << i << ", " << j << ", starj: " << starj << ", last_match: " << last_match << endl;
104 if(j < n && (p[j] == s[i] || p[j] == '?')){
105 //match one
106 i++;
107 j++;
108 }else if(j < n && p[j] == '*'){
109 //greedily match one
110 starj = j;
111 last_match = i;
112 j++;
113 //why not i++?
114 }else if(starj != -1){
115 //not match, fallback to use previous found '*'
116 last_match++; //the previous star now matches s[last_match+1]
117 i = last_match; //?
118 j = starj+1; //now start from the next char of previous '*'
119 }else{
120 //current char not match, and cannot fallback
121 // cout << endl;
122 return false;
123 }
124 }
125 // cout << endl;
126
127 //if the remaining char in p are all '*', we think it's a match
128 return p.substr(j) == string(p.size()-j, '*');
129 }
130};
Cost